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The original WaveWarp icon for Linear Mixer (2-in)

Linear Mixer (2-in)

What it is

Single- or dual-input audio amplifier/router/mixer with adjustable channel gains (expressed directly as linear multiplication factors). Each channel can be independently muted or inverted (i.e. have its sign reversed). NOTE: A linear gain factor, denoted G, corresponds to the logarithmic gain specified in dB, denoted GdB, according to the formula: G dB = 20 log10 G. The logarithmic gain is most commonly used in audio since the human hearing response is logarithmic (in terms of perceived amplitude differences).

How it works

Signals are amplified (by muliplication by the appropriate linear gain factors), summed, and routed, using floating-point arithmetic throughout.

Stock boards using this effect 72

Adaptive Hum CancellationAdaptive Hum CancellationAdaptive Hum CancellationAudio Noise GateAuto Feedback FlangerChaotic Feedback Flanger Built From ScratchChaotic Feedback Flanger Built From Scratch_2Chaotic Feedback Flanger Built From Scratch_3Chorus Built From ScratchChorus Built From Scratch_2Cross Feedback FlangerDownsampled Delay ExampleFeedback Chorus Built From ScratchFeedback Chorus Built From Scratch_2Feedback Flanger Built From ScratchFeedback Flanger Built From Scratch_2Feedback Phaser Built From ScratchFeedback Phaser Built From Scratch_2Flanger Built From ScratchFlanger Built From Scratch_2Heart Beat With EchoHum Cancellation By Notch FilteringHum Cancellation By Notch Filtering_2Live Guitar Auto Feedback FlangerLive Guitar Auto Feedback Flanger_2Live Guitar Stereo Canyon EffectLive Guitar Stereo Canyon Effect_2Moorer Reverb Built From ScratchMoorer Reverb Built From Scratch_2Moorer Reverb Built From Scratchwith Early ReflectionsMoorer Reverb Built From Scratchwith Early Reflections_2Multirate Bass BoostMultirate Bass Boost_2Multirate Bass Boostwith DelayMultirate Bass Boostwith PannerMultirate Stereo Bass Boostwith DelayNoise Reduction By Digital FilteringNoise Reduction By Digital Filtering_2Noise Reduction By Spectral Subtraction1Noise Reduction By Spectral Subtraction2 +32 more